T19:27:52:512 | INFO | Compiling 'E:\SteamlibraryWindows7\steamapps\common\Fallout New Vegas\ReShade_Shaders\LiftGammaGain.fx'. T19:27:52:333 | INFO | Compiling 'E:\SteamlibraryWindows7\steamapps\common\Fallout New Vegas\ReShade_Shaders\FXAA.fx'. T19:27:52:312 | INFO | Compiling 'E:\SteamlibraryWindows7\steamapps\common\Fallout New Vegas\ReShade_Shaders\DPX.fx'. This is what the log says at the very last part: So I did fix that, but for some odd reason, the ReShade logs show that the game is getting stuck when trying to compile textures. I determined that part of the problem was the file paths for the ReShade.ini being incorrectly labeled for my setup as they were pointing the ReShade.ini shaders and textures to the C drive, while my game is installed on the E drive (multiple drives). ![]() When it is removed, the ENB starts fine (but without ReShade, it doesn't look.good). Now, I have 100% determined that the ReShade.dll or maybe the ReShade.ini that is required for Rudy ENB is the problem. This is a consistent crash as well (meaning every single time I go to start the game, I crash at the exact same spot on the main menu screen). I have correctly installed the Rudy ENB, but when I go to start up Fallout NV, the game freezes at the very first main menu screen and I have to force close after that. ![]() I don't know if anyone here will have a solution for this, but Im going to ask anyway, and I already searched the forums to no avail.
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